Early in year one, Harry can do little, however, as the story progresses and classes are attended, new skills and spells are picked up, making for a very natural curve of skill progression which keeps pace with the unfolding story. If you’re at all familiar with the Lego games, the choice of which story you get stuck into is usually your own… not so here, but rather than box the player in, it actually makes perfect sense from both a story and gameplay perspective.įollowing Harry’s story throughout his school years, the paced unlocking of skills and abilities with which to access new and previously hidden areas makes more sense within this framework than it has elsewhere. ![]() ![]() Harry Potter: Years 1-4 bites off the first chunk of the series with gusto, thrusting the player into Harry’s story at book one and this is where the game immediately shuns the ‘choose your own path’ style of its predecessors, with a strictly linear approach to proceedings. With the films and books capturing the hearts and minds of millions and a rich, colourful world, ripe to explore, filled with magic and endless possibilities, it was practically a given. ![]() With a number of franchises successfully fed into their Lego machine, when it came time for Traveller’s Tales to turn their eye to the next, Harry Potter must have seemed the logical choice. Unfortunately, there's no way in hell that a LEGO character could possibly capture the pompous arrogance of Gilderoy Lockhart
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